Big Games Still Matter: Why We Need Both AAA and Smaller Titles

Wed Jan 14 2026
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Josef Fares, the director behind "It Takes Two, " has some thoughts on the gaming industry. He's happy to see games like "Clair Obscur: Expedition 33" doing well. These games show that smaller teams can make big impacts. But Fares doesn't want to see big-budget games disappear. He worries that the success of smaller games might make publishers focus only on them. "You can't make a game like GTA with a $10 million budget, " he says. Big games need big budgets. Fares believes the industry needs both types of games.
He points out that not all smaller games succeed. Many fall flat. So, it's important to remember that bigger games have their place too. The gaming world is better when it has a mix of different types of games. Fares has directed several co-op games. His studio, Hazelight, is known for unique experiences. But he doesn't think every studio should try to be like Hazelight. The best approach is to support creativity in all forms. In short, Fares wants the industry to keep making big games. But he also wants to see room for smaller, innovative projects. The key is balance. Both types of games bring something special to players.
https://localnews.ai/article/big-games-still-matter-why-we-need-both-aaa-and-smaller-titles-d7599add

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