BUSINESS

Big Loss, Big Gain: How Xbox Game Pass Impacts Developers

Thu Jan 09 2025
When Xbox introduced Game Pass in 2017, offering players a vast library of games for a monthly fee, it seemed like a dream come true. But for game developers, the story isn't as sweet. According to industry expert Christopher Dring, games on Game Pass might lose up to 80% of their regular sales on Xbox. This subscription model, much like a Netflix for games, has reshaped how games are enjoyed, but at what cost to the developers? Game Pass can significantly lower sales, with titles like "Hellblade 2" and "Starfield" feeling the impact. While big hits might weather the storm better, smaller titles and indie games might struggle. But there's a flip side. Games on multiple platforms can see a boost on other consoles, such as PlayStation. Exposure to more players could drive overall game popularity, encouraging exploration of other games on Game Pass. However, the subscription model can be a double-edged sword. It depletes potential long-term earnings from premium sales, although Xbox compensates with a large payment. Yet, getting noticed in today's crowded gaming landscape is tough. Subscriptions like Game Pass can help games reach more players. Dring explains that while subscriptions can lead to lost revenue, they also give games a much-needed spotlight.

questions

    How can Xbox Game Pass both help and hurt game sales on Xbox platforms?
    Could Game Pass be part of a larger plan to control the gaming industry?
    How many games have ‘quit’ their premium sales job due to Game Pass?

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