Building Smart World Models for Text-Based Games

Sun Nov 10 2024
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Playing a text-based game where you have to figure out puzzles and interact with characters just by typing commands. These games are like virtual worlds where everything happens through text. Scientists are working on creating "world models" for these games, which help learning agents (like AI) understand and navigate these textual environments better. One way to do this is by using something called a knowledge graph. This graph represents the world as a network of characters, locations, and objects, all connected by relationships. The model learns to predict how the world changes when the agent takes an action. It also generates the right set of actions needed to interact with the world.
Think of it like having a smart assistant who not only knows what to do next but also understands the consequences of each action. This is achieved using a special architecture called a transformer, which is trained with a particular loss function. When tested on new, never-before-seen textual worlds, this method outperformed existing techniques. It shows how important each part of the model is in making it work so well.
https://localnews.ai/article/building-smart-world-models-for-text-based-games-af2d7d3d

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