TECHNOLOGY

Hollow Knight: Silksong Launch Hits Snags on Steam and Nintendo eShop

North AmericaThu Sep 04 2025

The much-anticipated release of Hollow Knight: Silksong has kicked off with a bang, but not in the way fans hoped. Players eager to dive into the game are facing a wave of technical issues, particularly on Steam.

Store Page and Purchase Issues

  • Many are struggling to access the game's store page, add it to their cart, or complete the purchase.
  • This isn't just a few isolated incidents; social media is buzzing with complaints.
  • DownDetector has logged over 11,000 reports of Steam problems within minutes of the game's 10 am Eastern launch.

Server Strain and Player Count

  • Despite the server strain, SteamDB shows over 100,000 players already online with Silksong.
  • The problems aren't limited to buying the game.
  • Some users are experiencing delays or errors when downloading other games, updates, or syncing cloud saves.

Humble Store Issues

  • The Humble Store is also feeling the heat, currently out of Steam keys for North American buyers.
  • More keys are promised to be on the way.

PC vs. Nintendo Switch

  • The PC version of Silksong seems to be holding up better, with purchases and downloads going smoothly for some.
  • The Nintendo Switch version is a mixed bag.
  • Some users, like Ars, managed to buy and download it without issues.
  • Others have hit roadblocks.
  • Nintendo has even acknowledged the problem, stating the eShop network is temporarily unavailable.

PlayStation Fans Left in the Dark

  • As for PlayStation fans, they're still in the dark.
  • The game is listed as "Announced" on the PlayStation Store, with no purchase option yet.
  • It's a frustrating start for what was supposed to be a seamless launch.

questions

    Could the server issues be a deliberate strategy to create hype and drive more sales for Hollow Knight: Silksong?
    How might the gaming community's perception of Hollow Knight: Silksong be influenced by the technical issues during its launch?
    Are the reported issues on Steam and Nintendo eShop a result of a coordinated cyberattack aimed at disrupting the game's launch?

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