NVIDIA's DLSS 4: Boosting Game Frames with AI
Santa Clara, USAThu Jan 23 2025
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NVIDIA's latest DLSS technology, version 4, is making waves in the gaming world. One of its standout features is the multi-frame generation (MFG) technique, which creates multiple frames instead of just one. This helps boost the frames per second (FPS) significantly, making games smoother and more enjoyable.
The current MFG can generate up to three frames, but NVIDIA has bigger plans. They're considering increasing this number to up to 16 frames in future versions. However, it's not as simple as just upping the number. There are technical limitations and the risk of introducing weird AI artifacts or distortions.
NVIDIA is balancing the need for more frames with the quality of the gaming experience. For now, they think three frames are enough, but they're open to changing that if it benefits gamers. The performance of AI models has improved a lot since DLSS was first introduced, and that could make a big difference in the future.
The MFG technique uses a transformer model to add 'fake' frames, analyzing scenes carefully through an advanced AI. This makes the gameplay smoother, and NVIDIA has shown that it can increase FPS by up to eight times compared to native scenarios.
In the end, NVIDIA wants to do what's best for gamers. They'll keep improving DLSS and MFG, but they won't just add frames for the sake of it. It's all about finding the right balance.