New Game Powerhouse Forms as Embracer Splits
Stockholm, SwedenThu May 21 2026
A big Swedish company called Embracer decided to split into two separate public firms. One new firm, Fellowship Entertainment, will own famous video‑game and movie brands like Lord of the Rings, The Hobbit, and Tomb Raider. The other firm will keep the rest of Embracer’s businesses.
The split aims to give each part a clearer focus. Fellowship will handle game development, publishing, and licensing for its IPs across games, films, and merchandise. It will launch in early 2026‑27 with about 2, 169 employees and annual sales of roughly $467 million.
Fellowship will bring together many studios: 4A Games, Crystal Dynamics, Dambuster Studios, Dark Horse Media, Eidos‑Montréal, Fishlabs, Flying Wild Hog Studios, Gunfire Games, Middle‑earth Enterprises, Redoctane Games, and Warhorse Studios. It will also start a publishing arm that pulls together assets from Plaion.
The remaining Embracer group will focus on smaller, entrepreneurial studios such as Vertigo Games and IPs like Destroy All Humans! and Titan Quest. It will also hold licenses for brands such as Hot Wheels Unleashed and SpongeBob SquarePants. This part will have about 3, 518 staff and sales of around $1. 23 billion.
Leadership will change too: Embracer’s CEO Phil Rogers and COO Lee Guinchard will move to Fellowship, while new leaders for the remaining Embracer are being recruited. The company’s chair, Lars Wingefors, says the split will unlock hidden value and allow each business to grow more efficiently.
The announcement followed a tough fourth‑quarter where Embracer’s total sales fell 24 % to about $3. 91 billion, even though the unit that houses Lord of the Rings grew 23 %. The split is part of a broader effort to simplify operations and cut costs after several restructurings.
https://localnews.ai/article/new-game-powerhouse-forms-as-embracer-splits-8df95e0b
actions
flag content