ENTERTAINMENT

Saros: The Next Big Thing in Roguelike Games

Fri Feb 14 2025
Exploring a world where every death brings you closer to victory. That's the promise of Saros, a new game from the creators of Returnal. But Saros isn't just another roguelike game. It's a spiritual successor, taking the best parts of Returnal and adding a fresh twist. Saros is set on a hostile planet called Carcosa. It's filled with untold horrors, but unlike Returnal, Saros focuses on permanent progression. This means every death is valuable, and you can upgrade your loadout to come back stronger. It's a game that values player choice and empowerment. The idea of permanent resources and progression is a big deal. In other roguelike games, like Hades, you might lose your progress when you die. But in Saros, every death is a step forward. This could make the game more accessible to new players, who might be intimidated by the challenge of other roguelikes. The game's combat and world are still a mystery, but Housemarque has promised an emotional and powerful character study. The game will explore the cost of creating a new future, which sounds like a deep and meaningful story. Saros is set to release in 2026, and it's already generating a lot of hype. The game's focus on player empowerment and choice could make it a standout in the roguelike genre. It's a game that values skill and strategy, but also understands the importance of accessibility. The game's trailer hints at a world that's both beautiful and terrifying. It's a world where every death brings you closer to victory, and every choice you make matters. It's a world that's waiting to be explored. Saros is a game that's all about coming back stronger. It's a game that values player choice and empowerment. It's a game that's set to release in 2026, and it's already generating a lot of hype. It's a game that's worth keeping an eye on.