TECHNOLOGY
The Witcher 4: A Sneak Peek at the Future
Tue Jun 03 2025
The Witcher 4 is on the horizon, and fans got a taste of what's to come during a recent Unreal livestream. The demo shown was a tech showcase, not the final game. It ran smoothly at 60 frames per second on a standard PS5, giving a glimpse into the potential performance of the upcoming title.
The demo featured some impressive visuals. A monster attacking a wagon and Ciri discovering the aftermath were among the scenes shown. The gameplay transitioned smoothly, with realistic horse animations and high-quality foliage rendering. This was all made possible by advanced tools from Epic Games, like the Unreal Chaos Flesh Solver and Nanite Foliage.
The demo also highlighted the game's NPC interactions. The city of Vargrest was bustling with life, with NPCs going about their daily routines. The transition between gameplay and cinematics was seamless, adding to the immersive experience. The demo ended with a circus scene, showcasing the game's ability to handle large crowds without lag.
The Witcher 4 is set to be the most ambitious open-world Witcher game yet. The demo was a testament to the hard work and innovation going into the game's development. However, it's important to remember that this was just a tech demo. The final game may look and play differently. The Witcher 4 is still a few years away, with a release date set for 2026. Fans have a lot to look forward to, but patience will be key.
The Witcher series is known for its rich storytelling and immersive gameplay. The Witcher 4 aims to push these boundaries even further. The tech demo was a promising start, but the real test will be the final product. The Witcher 4 has the potential to set new standards in the gaming industry. The question is, will it live up to the hype? Only time will tell.
The Witcher 4 is not just about impressive visuals and smooth gameplay. It's about creating an immersive world that players can lose themselves in. The tech demo was a step in that direction, but there's still a long way to go. The Witcher 4 is a highly anticipated title, and the stakes are high. The developers have a lot to prove, but if the tech demo is anything to go by, they're off to a good start.
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questions
How many more years until we see a Witcher game where the horse doesn't look like it's made of rubber?
Will the NPCs in The Witcher 4 finally stop talking about fish and start discussing more exciting topics like cheese or sausages?
What are the potential challenges in translating the tech demo's visual and performance achievements into a full-fledged game?
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