SCIENCE

Video Games and Cognitive Skills: Beyond Teenage Years

Colorado, USASun Dec 22 2024
A recent study looked into how playing video games, especially those with action-based mechanics, can boost cognitive performance. Researchers wondered if these benefits were due to inherent differences in cognitive skills from earlier in life. They used data from a study called CATSLife, involving 1241 adults. The participants were split into gamers (40. 6%) and non-gamers (59. 4%) and further divided based on the type of games they played. Most gamers stuck to puzzle, strategy, or life simulation games (53. 0%), while some preferred action games (33. 1%), and a few played both (10. 3%). Across various cognitive tasks, like processing speed, spatial reasoning, and working memory, gamers generally performed better than non-gamers. However, the specific type of game played didn't seem to make a huge difference. Once the researchers accounted for cognitive skills from adolescence, most gaming benefits were reduced by over 35%. But, gamers still had an edge in spatial tasks. Interestingly, adolescent IQ predicted who would end up liking puzzle/strategy games, but not action games. This suggests that some people choose certain games based on their inherent skills. The study shows that while early cognitive skills play a role, gamers may still gain cognitive benefits even as adults. This means video games could be a fun way to keep our minds sharp, no matter our preferences.

questions

    To what extent do the observed cognitive differences reflect a causal relationship between gaming and cognitive performance versus a correlation driven by other factors?
    If video games don't make adults smarter, what does that mean for all the hours we've spent playing?
    In what ways might the study's results influence the perception of video games as tools for enhancing cognitive abilities beyond adolescence?

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