HEALTH
VR Breaks Beat Rest for Emergency Doctors
Wed Apr 23 2025
Emergency room doctors face a lot of stress during their long 24-hour shifts. So, researchers wanted to see if virtual reality (VR) could help reduce their anxiety levels. They conducted a study with 26 emergency medicine residents, all around 29 years old, with an equal number of men and women. The study was designed to compare the effects of a 10-minute rest break versus a 10-minute VR session on anxiety levels.
First, they measured the anxiety levels of the doctors using a scale called the STAI-I. This happened between 7:00 PM and 10:00 PM during their shifts. The initial anxiety scores varied, but the average was around 46. After a 10-minute rest break, the anxiety levels dropped to a median of 43. This change was statistically significant, meaning it was unlikely to have happened by chance.
In the next phase, the doctors used a VR headset for 10 minutes during the same time interval in their next shift. Before the VR session, their anxiety levels were measured again. The median score was 47. After the VR session, the anxiety levels dropped to 30. This reduction was also statistically significant and more pronounced than the reduction seen after the rest break.
The study found that a 10-minute VR session was more effective in reducing anxiety levels than a 10-minute rest break. The median change in anxiety levels was 11. 5 after VR use, compared to 4. 5 after a rest break. This suggests that VR could be a useful tool for helping emergency room doctors manage their stress during long shifts. However, it's important to note that this was a small study with a specific group of doctors. More research is needed to see if these findings apply to a broader population.
One interesting point to consider is that VR is not just a distraction. It can also provide a sense of immersion and control, which might help explain why it was more effective than a simple rest break. However, it's also important to consider the potential drawbacks of VR, such as motion sickness or eye strain. These factors should be taken into account in future studies.
Another thing to think about is that while VR might help in the short term, it's not a long-term solution for managing stress. Doctors also need support from their workplace, such as reasonable workloads and access to mental health resources. VR could be one tool among many in a comprehensive approach to supporting doctors' well-being.
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questions
How many physicians would choose a VR adventure over a cup of coffee during a break?
What if the VR headsets malfunctioned and showed only cat videos instead of relaxing scenes?
Would emergency department physicians prefer a 10-minute VR session or a 10-minute nap during their 24-hour shifts?
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