Life (video games)
Play turn of a character in a game

Summary
In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. Sometimes the euphemisms chance, try, rest and continue are used, particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the player character "game over", forcing them to either restart or stop playing.
Originally created by Joe Vitale 5
8/2/2025, 10:41:06 PM
Modified
3/26/2026, 4:10:40 PM
Recent revisions
[[WP:AES|←]]Changed redirect target from [[Health (game terminology)]] to [[Life (video games)]]
[[WP:AES|←]]Redirected page to [[Health (game terminology)]]