Mipmap
Memory-saving rendering technique in which resolution of farther-away images is lowered
Summary
In computer graphics, a mipmap is a pre-calculated, optimized sequence of images, each of which has an image resolution which is a factor of two smaller than the previous. Their use is known as mipmapping.
Originally created by Hotlorp
1/21/2004, 2:11:07 AM
Modified
1/25/2026, 9:43:03 PM
Recent revisions
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Add: date, authors 1-1. Removed parameters. Some additions/deletions were parameter name changes. | [[:en:WP:UCB|Use this bot]]. [[:en:WP:DBUG|Report bugs]]. | Suggested by Dominic3203 | [[Category:Texture filtering]] | #UCB_Category 6/6
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