Stop Killing Games
Video game preservation consumer movement

Summary
Stop Killing Games (SKG) is a consumer movement that seeks to preserve video games after they are taken offline. It was started in 2024 by Ross Scott in response to the shutdown of Ubisoft's The Crew, a racing game that required a constant internet connection despite being mainly single-player. It uses various legal avenues to push for requiring video game publishers to keep games playable and in a reasonably functioning state even after their discontinuation, challenging the industry trend of selling games as a revocable license or service that can at any moment be rendered obsolete by the publisher.
Modified
5/16/2026, 7:18:48 PM
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